Daylight
The original. Cobalt on white, mint and powder washes, charcoal pills as the only dense weight.
Every colour on this site resolves through a custom property. Swap the tokens and the whole thing re-skins: same markup, same components, a different main colour driving all of it. Pick one and browse; it sticks until you reset.
The original. Cobalt on white, mint and powder washes, charcoal pills as the only dense weight.
Golden hour. Burnt amber accent with the canvas warmed to match, so the colour never sits on a cold ground.
Editorial. Deep forest green reads as ink more than as a link, and the cards trade their curves for corners.
The saturated one. Every surface leans toward the accent, so the page goes violet all the way through instead of neutral with a violet button.
Inverted. Cyan carries the primary button, because a charcoal pill on a dark ground disappears.
Brutalist mono. Square everything, 2px rules, headings in the mono stack, and one alarm red used only where you should click.
Each palette is one small sheet of :root overrides loaded after the base stylesheet, roughly forty lines, no component rules duplicated. Midnight and Carbon add a handful of extra rules, because the base sheet hardcodes a few light values (divider rules, table borders, input outlines) that a full inversion has to restate.